Eli Palmer

Game Designer & Developer

Knick Knacks

Knick Knacks is an online multiplayer PvP action/stealth collectible card game. Its high stakes deliver a tense, tactical PvP experience that emphasizes mind games and ambush tactics.

Players collect and fight with action cards, collectible cards that allow them to cast spells and summon weapons.

The backyard is a dangerous place; cards lost when getting knocked out by a neutral enemy or enemy player could be lost for good. But if you're patient, decisive, and cunning, the glory of victory (and your opponent's cards) can be all yours!

Gameplay highlights, progress updates, and more here!

Kernel Flow

Flow is a wearable biofeedback device that works in tandem with gamified neurological tests to give accurate readings on brain activity in real-time.

As a game designer and Unity developer at Kernel I worked closely with the neuroscience team applying game design to medical diagnostic tools. In total, I designed, tested, and coded twelve unique neuro games used in Kernel's partner clinics. Read more about Kernel here.

Game Jams & Side Projects

When We Sleep

When We Sleep is a 2D action platformer with puzzle elements. Created as part of Brackeys Game Jam 2022.1 for the theme "it is not real".

Play it here!

Racket Sports

Racket Sports is a short singleplayer sports-themed fighting game with unique physics-based controls.

Play it here!

Links

Contact

Send me an email!

  • Email

    elijah@elijahthorne.com

    bouncingcultist@gmail.com

  • Phone

    (413) 687-1893